Project Catch 'Em All


 Project Catch 'Em All is a Pokémon-themed full game by Ryon, Alexei & Txpot created using the M.U.G.E.N engine. It combines elements of fighting games with the traditional RPG-based gameplay of the handheld Pokémon games, as well as including an active time battle (ATB) bar commonly seen in the Final Fantasy games.

As of March 27th, 2019, Project Catch 'Em All stands at Beta 4. Although Alexei had previously confirmed that the game was being rebuilt using a completely different engine to M.U.G.E.N in order to allow them to implement desired features that are otherwise impossible to achieve using M.U.G.E.N,[1] thus halting development of the current version, Txpot later stated that development has instead been split into two versions, dubbed System A and System B; System A is the current version of the game built upon the M.U.G.E.N engine, which is now being handled by Txpot, while System B is the unreleased build being developed by Alexei using Game Maker.[2]

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